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Getting ever closer to the Matrix: Augmented Projectors ...
Posted by Janet I. Tu
On Monday, we wrote about what Microsoft is dubbing the ...
Today, Steve Clayton, who highlights interesting company ...
In the video above, Clayton highlights a project b

Microsoft Pri0 | Getting ever closer to the Matrix: Augmented Projectors (video) | Seattle Times Newspaper
http://seattletimes.nwsource.com/...r_closer_to_the_matrix_augmented_projec.html

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Getting ever closer to the Matrix: Augmented Projectors (video)

Posted by Janet I. Tu

On Monday, we wrote about what Microsoft is dubbing the "Kinect Effect" -- ways in which the Kinect motion- and voice-recognition technology that was originally produced as a controller for the Xbox game console is being used in all sorts of unexpected ways by folks in other fields.

Today, Steve Clayton, who highlights interesting company research in Next at Microsoft, shows how some of the work related to Kinect is being used by Microsofties themselves in the field of augmented reality. (Augmented reality refers to when when the physical, real-world environment is augmented by computer-generated information.)

In the video above, Clayton highlights a project by Microsoft's Cambridge research team called "Augmented Projectors," in which environments can be augmented with digital graphics, and where the projectors themselves have an "awareness of the environment in which they're being used," Clayton writes. One real-world application he suggests is, perhaps, an online shopping scenario in which he would be able to "look at bookcases online and then project them in to different spaces in my home to see how it may look or fit."

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<h1>Getting ever closer to the Matrix: Augmented Projectors (video)</h1> <p class="vspacing"></p> <p class="strongtext">Posted by <a href="http://search.nwsource.com/search?searchtype=cq&amp;sort=date&amp;from=ST&amp;source=ST&amp;byline=Janet%20I.%20Tu">Janet I. Tu</a></p> <p class="vspacing"></p> <div class="body"> <p><iframe src="http://www.youtube.com/embed/frGEzlrhve0" allowfullscreen="" frameborder="0" height="480" width="640"></iframe></p> <p>On Monday, we wrote about <a href="http://seattletimes.nwsource.com/html/microsoftpri0/2016655363_as_people_experiment_they_find_kinect_is_much_more.html">what Microsoft is dubbing the "Kinect Effect"</a> -- ways in which the Kinect motion- and voice-recognition technology that was originally produced as a controller for the Xbox game console is being used in all sorts of unexpected ways by folks in other fields.</p> <p>Today, Steve Clayton, who highlights interesting company research in <a href="http://blogs.technet.com/b/next/archive/2011/11/01/microsoft-research-shows-augmented-projectors.aspx">Next at Microsoft</a>, shows how some of the work related to Kinect is being used by Microsofties themselves in the field of augmented reality. (Augmented reality refers to when when the physical, real-world environment is augmented by computer-generated information.)</p> <p>In the video above, Clayton highlights a project by Microsoft's Cambridge research team called "Augmented Projectors," in which environments can be augmented with digital graphics, and where the projectors themselves have an "awareness of the environment in which they're being used," Clayton writes. One real-world application he suggests is, perhaps, an online shopping scenario in which he would be able to "look at bookcases online and then project them in to different spaces in my home to see how it may look or fit."</p></div>